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+/*
+This config file makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. Big thanks to Cristelknight for making this all possible.
+ SPACING --- controls how far a structure can be from others of its kind
+ SEPARATION --- controls how close to each other two structures of the same type can be.
+By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
+ * If you want a structure to spawn more frequently, decrease those values.
+ * If you want a structure to spawn less frequently, increase those values.
+KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
+
+LINKS
+=====
+Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
+Modrinth link: https://modrinth.com/mod/towns-and-towers
+PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
+GitHub Repository: [NEED TO MAKE ONE]
+*/
+{
+ // Here you can find all pillager outposts.
+ "towers": {
+ // DEFAULT 48
+ "spacing": 48,
+ // DEFAULT 24
+ "separation": 24,
+ "frequency": 0.2,
+ "salt": 205745294
+ },
+ // Here you can find all structures that aren't villages or outposts.
+ "other": {
+ // DEFAULT 32
+ "spacing": 32,
+ // DEFAULT 16
+ "separation": 16,
+ "salt": 30084234
+ },
+ // Here you can find all villages.
+ "towns": {
+ // DEFAULT 48
+ "spacing": 48,
+ // DEFAULT 24
+ "separation": 24,
+ "salt": 10587309
+ }
+} \ No newline at end of file