diff options
Diffstat (limited to 'config/death_knights/spells/frost')
3 files changed, 45 insertions, 0 deletions
diff --git a/config/death_knights/spells/frost/breath_of_agony.json5 b/config/death_knights/spells/frost/breath_of_agony.json5 new file mode 100644 index 0000000..ed7384d --- /dev/null +++ b/config/death_knights/spells/frost/breath_of_agony.json5 @@ -0,0 +1,17 @@ +{ + // How frequently the spell damages entities in ticks. 20 ticks is 1 second. + // Default: 5 ticks + "tick_rate": 5, + // The length of the breath. This applies for both the particles and damage. + // Default: 3 blocks + "length": 3.0, + // The damage scaling of the spell. This multiplies the base frost power of the caster to output damage. + // Default: 0.5x + "damage_frost_scaling": 0.35, + // The multiplier for critical damage. This is multiplied to the damage if the spell crits. + // Default: 2.0x + "damage_critical_scaling": 2.0, + // The amount of ticks the victim gets frozen after being hit. 20 ticks is 1 second. + // Default: 20 ticks + "frozen_ticks": 20 +}
\ No newline at end of file diff --git a/config/death_knights/spells/frost/obliterate.json5 b/config/death_knights/spells/frost/obliterate.json5 new file mode 100644 index 0000000..550ab74 --- /dev/null +++ b/config/death_knights/spells/frost/obliterate.json5 @@ -0,0 +1,8 @@ +{ + // Defines the extension of the Remorseless Winter spell in ticks. 20 ticks is 1 second. + // Default: 20 ticks + "remorseless_winter_extension_ticks": 20, + // Defines the extension of the Breath of Agony spell in ticks. 20 ticks is 1 second. + // Default: 40 ticks + "breath_of_agony_extension_ticks": 40 +}
\ No newline at end of file diff --git a/config/death_knights/spells/frost/remorseless_winter.json5 b/config/death_knights/spells/frost/remorseless_winter.json5 new file mode 100644 index 0000000..906fabb --- /dev/null +++ b/config/death_knights/spells/frost/remorseless_winter.json5 @@ -0,0 +1,20 @@ +{ + // How frequently the spell damages entities in ticks. 20 ticks is 1 second. + // Default: 5 ticks + "tick_rate": 5, + // The radius of the spell. This applies for both the particles and damage. + // Default: 4 blocks + "radius": 4.0, + // The damage scaling of the spell. This multiplies the base frost power of the caster to output damage. + // Default: 0.5x + "damage_frost_scaling": 0.25, + // The multiplier for critical damage. This is multiplied to the damage if the spell crits. + // Default: 2.0x + "damage_critical_scaling": 2.0, + // The amount of ticks the victim gets frozen after being hit. 20 ticks is 1 second. + // Default: 20 ticks + "frozen_ticks": 20, + // Chance per tick to apply frozen to the target + // Default: 0.10 (10%) + "frozen_chance": 0.1 +}
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