diff options
| author | Felix Perktold <> | 2026-07-23 20:26:04 +0000 |
|---|---|---|
| committer | Felix Perktold <> | 2026-07-23 20:26:04 +0000 |
| commit | e1feb22144d2821c577cb0a281f77c54306f437c (patch) | |
| tree | c88aa93100893508ba9d60d2db55730f5a711616 /config/death_knights/spells/frost/remorseless_winter.json5 | |
asd
Diffstat (limited to 'config/death_knights/spells/frost/remorseless_winter.json5')
| -rw-r--r-- | config/death_knights/spells/frost/remorseless_winter.json5 | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/config/death_knights/spells/frost/remorseless_winter.json5 b/config/death_knights/spells/frost/remorseless_winter.json5 new file mode 100644 index 0000000..906fabb --- /dev/null +++ b/config/death_knights/spells/frost/remorseless_winter.json5 @@ -0,0 +1,20 @@ +{ + // How frequently the spell damages entities in ticks. 20 ticks is 1 second. + // Default: 5 ticks + "tick_rate": 5, + // The radius of the spell. This applies for both the particles and damage. + // Default: 4 blocks + "radius": 4.0, + // The damage scaling of the spell. This multiplies the base frost power of the caster to output damage. + // Default: 0.5x + "damage_frost_scaling": 0.25, + // The multiplier for critical damage. This is multiplied to the damage if the spell crits. + // Default: 2.0x + "damage_critical_scaling": 2.0, + // The amount of ticks the victim gets frozen after being hit. 20 ticks is 1 second. + // Default: 20 ticks + "frozen_ticks": 20, + // Chance per tick to apply frozen to the target + // Default: 0.10 (10%) + "frozen_chance": 0.1 +}
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