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path: root/config/create-client.toml
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#.
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
	#.
	#Show item descriptions on Shift and controls on Ctrl.
	enableTooltips = true
	#.
	#Display a tooltip when looking at overstressed components.
	enableOverstressedTooltip = true
	#.
	#Log a stack-trace when rendering issues happen within a moving contraption.
	explainRenderErrors = false
	#.
	#Higher density means more spawned particles.
	#Range: 0.0 ~ 1.0
	fanParticleDensity = 0.5
	#.
	#[in Blocks]
	#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
	#Range: 1.0 ~ 3.4028234663852886E38
	filterItemRenderDistance = 10.0
	#.
	#Choose the menu row that the Create config button appears on in the main menu
	#Set to 0 to disable the button altogether
	#Range: 0 ~ 4
	mainMenuConfigButtonRow = 2
	#.
	#Offset the Create config button in the main menu by this many pixels on the X axis
	#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
	#Range: > -2147483648
	mainMenuConfigButtonOffsetX = -4
	#.
	#Choose the menu row that the Create config button appears on in the in-game menu
	#Set to 0 to disable the button altogether
	#Range: 0 ~ 5
	ingameMenuConfigButtonRow = 3
	#.
	#Offset the Create config button in the in-game menu by this many pixels on the X axis
	#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
	#Range: > -2147483648
	ingameMenuConfigButtonOffsetX = -4
	#.
	#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
	ignoreFabulousWarning = false
	#.
	#Disable to prevent being rotated while seated on a Moving Contraption
	rotateWhenSeated = true
	#.
	#The fluid unit that will be displayed when viewing fluids
	#Example: 1000 mB or 81000 Droplets
	#Allowed Values: DROPLETS, MILLIBUCKETS
	fluidUnitType = "MILLIBUCKETS"
	#.
	#Determines if the fluid unit should be simplified
	simplifyFluidUnit = true
	#.
	#Vertical offset for the Toolbox Hotbar overlay.
	#Range: > -2147483648
	toolboxHotbarOverlayOffset = 0

	#.
	#Configure your vision range when submerged in Create's custom fluids
	[client.fluidFogSettings]
		#.
		#The vision range through honey will be multiplied by this factor
		#Range: 0.125 ~ 256.0
		honey = 1.0
		#.
		#The vision range though chocolate will be multiplied by this factor
		#Range: 0.125 ~ 256.0
		chocolate = 1.0

	#.
	#Settings for the Goggle Overlay
	[client.goggleOverlay]
		#.
		#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
		#Range: > -2147483648
		overlayOffsetX = 20
		#.
		#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
		#Range: > -2147483648
		overlayOffsetY = 0
		#.
		#Enable this to use your custom colors for the Goggle- and Hover- Overlay
		customColorsOverlay = false
		#.
		#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBackgroundOverlay = -267386864
		#.
		#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBorderTopOverlay = 1347420415
		#.
		#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
		#[in Hex: #AaRrGgBb]
		#[@cui:IntDisplay:#]
		#Range: > -2147483648
		customBorderBotOverlay = 1344798847

	#.
	#Sound settings
	[client.sound]
		#.
		#Make cogs rumble and machines clatter.
		enableAmbientSounds = true
		#.
		#Maximum volume modifier of Ambient noise
		#Range: 0.0 ~ 1.0
		ambientVolumeCap = 0.10000000149011612

	#.
	#Mod Integration and JEI
	[client.jeiIntegration]
		#.
		#Whether to auto-update the JEI search when searching in the stock keeper UI
		syncJeiSearch = true

	#.
	#Railway related settings
	[client.trains]
		#.
		#How far away the Camera should zoom when seated on a train
		#Range: 0.0 ~ 3.4028234663852886E38
		mountedZoomMultiplier = 3.0
		#.
		#Display nodes and edges of a Railway Network while f3 debug mode is active
		showTrackGraphOnF3 = false
		#.
		#Additionally display materials of a Rail Network while f3 debug mode is active
		showExtendedTrackGraphOnF3 = false
		#.
		#Display Track Networks and Trains on supported map mods
		showTrainMapOverlay = true
		#.
		#Track Network Color on maps
		#Allowed Values: RED, GREY, WHITE
		trainMapColorTheme = "RED"