diff options
Diffstat (limited to 'config/spell_engine')
| -rw-r--r-- | config/spell_engine/enchantments.json | 9 | ||||
| -rw-r--r-- | config/spell_engine/server.json5 | 69 |
2 files changed, 78 insertions, 0 deletions
diff --git a/config/spell_engine/enchantments.json b/config/spell_engine/enchantments.json new file mode 100644 index 0000000..85c0863 --- /dev/null +++ b/config/spell_engine/enchantments.json @@ -0,0 +1,9 @@ +{ + "infinity": { + "enabled": true, + "max_level": 1, + "min_cost": 20, + "step_cost": 30, + "bonus_per_level": 1.0 + } +}
\ No newline at end of file diff --git a/config/spell_engine/server.json5 b/config/spell_engine/server.json5 new file mode 100644 index 0000000..ccf1682 --- /dev/null +++ b/config/spell_engine/server.json5 @@ -0,0 +1,69 @@ +{ + // Applied as multiplier on top of spell.cast.movement_speed. Default value of 1.0 means no change. + "movement_multiplier_speed_while_casting": 1.0, + // Allow spells to bypass invulnerability frames. This is required in order for high attack frequency spells (such as beams) to work. + "bypass_iframes": true, + // Spell haste reduces the cooldown time of abilities + "haste_affects_cooldown": true, + // Spell costs exhausts (hunger) will be multiplied with this value. Set `0` for no exhaust. + "spell_cost_exhaust_multiplier": 1.0, + // Spells should cost items. Set `false` to remove rune (or other item) cost from all spells. + "spell_cost_item_allowed": true, + // Spells should damage items on use. Set `false` to disable. + "spell_cost_durability_allowed": true, + // The time in ticks of global cooldown to apply to all instant cast spells when casted. + "spell_instant_cast_gcd": 0, + // Players cannot unequip a spell book, if one of the spells in it is on cooldown. + "spell_book_cooldown_lock": true, + // Players can use the Spell Binding Table to create spell books. + "spell_book_creation_enabled": true, + // Spell book creation level cost + "spell_book_creation_cost": 1, + // Spell book creation level requirement + "spell_book_creation_requirement": 1, + // Spell binding level cost multiplier + "spell_binding_level_cost_multiplier": 1, + // Spell binding lapis lazuli cost multiplier + "spell_binding_lapis_cost_multiplier": 1, + // Should the player be able to cast spells from the offhand spell book? + "spell_book_offhand": false, + // If set true, a Fireball doesn't collide with an ally, a healing projectile doesn't collide with an enemy + "projectiles_pass_thru_irrelevant_targets": true, + // Auto swap Bow & Spear cooldown ticks to apply for attack and itemUse + "auto_swap_cooldown": 5, + // Apply `Spell Casting from Spell Book` capability to anything that subclasses Sword + "add_spell_casting_to_swords": true, + // Apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty) + "add_spell_casting_regex": "", + // Do not apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty) + "blacklist_spell_casting_regex": "", + /* Relations determine which cases the effect of a player casted spell can effect a target. + +----------------+-----------+---------------+----------+----------+--------+ + | | FRIENDLY | SEMI_FRIENDLY | NEUTRAL | HOSTILE | MIXED | + +----------------+-----------+---------------+----------+----------+--------+ + | DIRECT DAMAGE | 🚫 | ✅ | ✅ | ✅ | ✅ | + | AREA DAMAGE | 🚫 | 🚫 | 🚫 | ✅ | ✅ | + | DIRECT HEALING | ✅ | ✅ | ✅ | 🚫 | ✅ | + | AREA HEALING | ✅ | ✅ | 🚫 | 🚫 | ✅ | + +----------------+-----------+---------------+----------+----------+--------+ + + The various relation related configs are being checked in the following order: + - `player_relations` + - `player_relation_to_passives` + - `player_relation_to_hostiles` + - `player_relation_to_other` + (The first relation to be found for the target will be applied.) + */ + "player_relations": { + "minecraft:player": "SEMI_FRIENDLY", + "minecraft:villager": "SEMI_FRIENDLY", + "minecraft:iron_golem": "NEUTRAL", + "guardvillagers:guard": "SEMI_FRIENDLY" + }, + // Relation to unspecified entities those are instance of PassiveEntity(Yarn) + "player_relation_to_passives": "HOSTILE", + // Relation to unspecified entities those are instance of HostileEntity(Yarn) + "player_relation_to_hostiles": "HOSTILE", + // Fallback relation + "player_relation_to_other": "HOSTILE" +}
\ No newline at end of file |
