From e1feb22144d2821c577cb0a281f77c54306f437c Mon Sep 17 00:00:00 2001 From: Felix Perktold <> Date: Thu, 23 Jul 2026 20:26:04 +0000 Subject: asd --- config/death_knights/spells/blood/blood_boil.json5 | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 config/death_knights/spells/blood/blood_boil.json5 (limited to 'config/death_knights/spells/blood/blood_boil.json5') diff --git a/config/death_knights/spells/blood/blood_boil.json5 b/config/death_knights/spells/blood/blood_boil.json5 new file mode 100644 index 0000000..faae76b --- /dev/null +++ b/config/death_knights/spells/blood/blood_boil.json5 @@ -0,0 +1,21 @@ +{ + // How frequently the spell damages victims in ticks. 20 ticks is 1 second. + // Default: 40 ticks + "tick_rate": 40, + // The maximum stacks of Blood Plague that Blood Boil will apply. + // Default: 2 stacks + "max_stacks": 2, + // Whether or not the duration of Blood Plague should be reset if the max stacks are reached. + // Default: true + "reset_duration_if_max_stacks": true, + // The radius the death knight has to be for the victim to receive damage when it ticks. + // If there are multiple blood death knights within the radius, the victim will only take damage from the closest one. + // Default: 5 blocks + "radius": 5.0, + // The duration of the Blood Plague debuff in ticks. 20 ticks is 1 second. + // Default: 600 ticks (30 seconds) + "duration_ticks": 600, + // The damage scaling of the spell. This multiplies the base blood power of the caster to output damage. + // Default: 0.1x + "damage_blood_scaling": 0.1 +} \ No newline at end of file -- cgit v1.2.3