From e1feb22144d2821c577cb0a281f77c54306f437c Mon Sep 17 00:00:00 2001 From: Felix Perktold <> Date: Thu, 23 Jul 2026 20:26:04 +0000 Subject: asd --- config/comforts-server.toml | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 config/comforts-server.toml (limited to 'config/comforts-server.toml') diff --git a/config/comforts-server.toml b/config/comforts-server.toml new file mode 100644 index 0000000..b5755f0 --- /dev/null +++ b/config/comforts-server.toml @@ -0,0 +1,38 @@ +#If enabled, players automatically attempt to use sleeping bags when placed. +autoUse = true +#If enabled, players cannot sleep again for a period of time after sleeping. +restrictSleeping = false +#If restrictSleeping is true, this value will determine the length of wait time (larger numbers sleep sooner). +#Range: 1.0 ~ 20.0 +restMultiplier = 2.0 +#The time of day that hammocks can be used. +#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT +hammockUse = "DAY" +#The time of day that sleeping bags can be used. +#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT +sleepingBagUse = "NIGHT" +#What percentage of players must sleep to skip the day. +#A percentage value of 0 will allow the day to be skipped by just 1 player, and a percentage value of 100 will require all players to sleep before skipping the day. +#A value of less than 0 will default to the playerSleepingPercentage game rule. +# +#Range: -1 ~ 100 +daySleepingPercentage = -1 +#The amount of time, in ticks, to add or remove from the new time after sleeping through a night. +#Range: -2000 ~ 2000 +dayWakeTimeOffset = 0 +#The amount of time, in ticks, to add or remove from the new time after sleeping through a day. +#Range: -2000 ~ 2000 +nightWakeTimeOffset = 0 +#If enabled, attempting to sleep in hammocks stops phantoms from spawning. +hammocksStopPhantoms = true +#If enabled, attempting to sleep in sleeping bags stops phantoms from spawning. +sleepingBagsStopPhantoms = true +#The percentage chance that a sleeping bag will break upon use. +#Range: 0 ~ 100 +sleepingBagBreakChance = 0 +#The value that will be multiplied by a player's luck then added to sleepingBagBreakChance. +#Range: -1.0 ~ 1.0 +sleepingBagBreakChanceLuckMultiplier = 0.0 +#The status effects to apply to players after using the sleeping bag. +#Format: effect;duration(secs);power +sleepingBagEffects = [] -- cgit v1.2.3