#ifndef LISP_H #define LISP_H typedef enum { VALTYPE_INT, VALTYPE_DOUBLE, VALTYPE_SYMBOL, VALTYPE_STRING, VALTYPE_NIL, VALTYPE_PAIR } val_type; typedef struct value value; struct value { val_type type; union { int i; double d; const char *sym; const char *str; struct { value *car; value *cdr; } pair; } as; }; value *make_int(int i); value *make_double(double d); value *make_symbol(const char *sym); value *make_string(const char *str); value *make_nil(); value *cons(value *car, value *cdr); void *print_value(value *val); // environments, TODO: make this use hashtable // symbol->val typedef struct env env; typedef struct env { const char *symbol; value *value; env *next; env *parent; } env; env *env_create(env *parent); env *env_define(env *e, const char *sym, value *val); value *env_lookup(env *e, const char *sym); #endif